The WinRT target allows you to develop games for the Windows 8 and Windows Phone 8.
Monkey is currently unable to launch games built for WinRT targets.
Once you have built a WinRT target, you will need to locate the '.sln' file in your projects winrt_win8.build or winrt_winphone8.build folder and open it with Visual Studio Express.
#
WINRT_TEST_IAP
=
True
import
brl.monkeystore
You will also need to modify the Assets/WindowsStoreProxy.xml file in the target project to reflect the items available for purchase by your app - there is no way to test Windows 8 IAP live/online.
Note: In-app purchases are only supported on Windows 8.1. You will need to use Visual Studio Express 2013 to develop for Windows 8.1.
Make sure that your app's Product Id matches the Product Id shown in the Windows Phone Dev Center!